Impassable

A terrain special rule. A survivor cannot voluntarily move into or through any spaces this terrain occupies. Impassable terrain stops all movement, including knockback. If a survivor is knocked back into a space occupied by impassable terrain, they collide with the terrain and their movement ends just before the terrain.

Blue Life Exchange

An ability. In the Aftermath, gain 3 additional Hunt XP. You may not place gear with the “other” keyword in your grid. Gain +1 permanent luck with each Age milestone. When you retire, you cease to exist.

Run Away

Once a settlement has innovated Pictographs, survivors may abandon a Hunt or Showdown Phase at any time. Follow the instructions on the Run Away story event.